Localize Video Games Like a Pro:

Linguist Tier

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Are you a linguist wanting to get into the localization industry for video games, but don't know what to do to better your skills or increase your chances of getting hired by companies? Then, this is the course for you!

After working in the video game localization industry for over two decades and training countless linguists over those years at companies like Atlus, Sega, and NISA, I've come to realize that there is very little out on the market that teaches up-and-coming translators and editors on what video game localization is about and how they can work on their skills to make it into the industry. That is why I've created this course specifically for beginner Japanese to English translators and English editors on the details of game localization, so that they can be confident when applying for translator or editor positions at companies like Sony, Nintendo, Sega Atlus, Square Enix, and many more.

Here is what you will learn by the end of taking this course:

  • Basics of localization:

    What it means to localize a video game and how linguists fit into the localization for the Western audience

  • Working contract vs full-time

    How working as a freelance or contract linguist is different from working full-time at a localization company, including wage differences

  • Programs used in the industry including MemoQ

    What programs you should be familiar with for localizing games, including the basics regarding MemoQ for linguists

  • Window constraints

    How to translate/edit text so that they fit within all the different window constraints across a game, even if there is no exact way to know for certain how much English text will fit in them

  • Voice recording from start to finish

    Every step of voice recording from the creation useful scripts to be used by the localization team and the recording studio to what actual recording is like at a studio

  • Create a resume and prepare for interviews

    The basics in creating an effective resume and how to prepare for different types of interviews

  • Preparing for linguist tests

    What commonly appears on linguist tests, how to prepare for them, as well as a sample Japanese to English translation test and English editing test to try for yourself

  • Best practices for after being hired

    How to avoid commonly made mistakes for linguists in the job setting

Are you ready to learn the secrets behind how Japanese video games are localized and become part of the countless teams across the world to kick off your career? Then, check out this course now by clicking on the link below!

Linguist Udemy Course Link

Localize Video Games Like a Pro:

Voice Over Edition

Are you passionate about video game localization and the work that goes into voice over recording, but can’t find the resources to learn how? Then, this course is for you!

After being in the video game localization industry for over two decades and working on countless popular titles like Persona, Shin Megami Tensei, and Yakuza, I have come to realize that there are people out there that wishes to learn about how to handle voice over recording on a project. That is why I’ve created this second course on Udemy specifically for linguists and project managers who want more knowledge regarding voice recording for video games, as well as for video game localization companies that have producers or coordinators with no experience regarding VO work and want to give them a crash course on it. This course will give you the confidence to handle voice over work from start to finish on any game and be able to apply to voice over specialist positions at companies like Sony, Nintendo, Microsoft, Sega Atlus, Square Enix, and many more.

Here is what you will learn by the end of taking this course:

  • Basics of recording voice overs (VO)

    How voice overs for video games have evolved over the years and the people you will work with when recording VO

  • Working with recording studios

    Understand the differences in recording within and outside the United States, along with the staff that will take part in voice recording

  • Recording costs and quotes

    How to understand the fluctuation of recording costs, what details to provide studios with to get accurate quotes, and how to read the quotes line by line

  • Different types of recorded lines

    Be able to distinguish between the different types of recorded lines and the creation of scripts specific to those types of lines

  • Creating a master script

    How to create a comprehensive master script, along with utilizing Excel formulas and conditional formatting to gain accurate line counts and ease of readability

  • Workflow of recording and delivered files

    Step-by-step breakdown of what happens during recording voice overs at the studio and the different tasks that are performed during sessions

  • Checking deliveries before submission to developers

    How to efficiently check delivered voice files, as well as being able to hear the common issues that should be flagged and fixed by the recording studio

Are you ready to learn the secrets behind how video game voice overs are recorded and become part of the countless teams across the world to kick off your career? Then, check out this course now by clicking on the link below!

Voice Over Udemy Course Link

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Meet your instructor

Mai Namba

A dedicated video game localization expert, who has trained countless linguists over the past two decades and is now taking their career in a new direction.

Learn more

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